

Modo deck list code#
drawing on a poster with crayon) still changes the item's code, similar to how the code would change if you simply combined the cards. It appears that combining items rather than cards (i.e. It appears that the operation used only determines which item used is the primary one, as seen with the Pogo Ride and the Sledgehammer overlapping cards created a Pogo Hammer whereas double-punching a card made a Hammerhead Pogo Ride. Items can be combined by overlapping cards, thus obscuring some holes (like a bitwise AND operation) or by punching one card with both items' codes (like a bitwise OR operation). John Egbert created the Cruxite Apple, Rose Lalonde created the similar Cruxite Bottle, Dave Strider created a Cruxite Crow's Egg, and Jade Harley created a Cruxite Dog Piñata. One punched card, called a pre-punched card, is available in the phernalia registry at the beginning of Sburb. That totem can then be used in the Alchemiter to re-create the object on the card, as long as one has the required grist. To use a punched card, one must place it in the Totem Lathe to carve a Cruxite dowel into a totem unique to that card. The items stored in these cards can't be retrieved, but they can be duplicated using the other items from the Phernalia registry. Punched cards are captchalogue cards that have been punched using the Punch Designix. The punched captchalogue card of the Green Slime Ghost Pogo. Sylladex users are capable of selectively removing one item from a card if more than one is contained within it. It is also unknown if a person can captchalogue themselves, though this would probably be unlikely, since doing so would create an infinite recursive loop due to the captchalougue card being held by the player, who is stored in the card. Early on, John's deck is arranged in thirteen stacks of four, mimicking the suits and ranks of playing cards (which, like captchalogue cards, come in decks) as well as the main arc number of the comic.Īlso, living things can apparently be captchalogued, however it is unknown what it feels like to be inside a captchalogue card. Once a player has too many cards to line up side-by-side on the screen, the cards are arranged in stacks. Captchalogue cards can be added to the Captchalogue Deck by captchaloguing them and then forcing them out of the deck by doing something like adding an item, which at least the Stack deck will react to by putting the item into a card that holds the card the user is trying to add to their deck. However, there is a limit to how many different items can be captchalogued, based on the number of cards in the character's deck. Some sylladices can store larger objects than others, as seen here, where John's Dad stored ten tons of tobacco and a car, among other things. Artifacts of any size and shape are stored on Captchalogue Cards, and while stored, they have no physical size or weight (so while John Egbert is unable to actually use a Sledgehammer on his own, he is still able to carry it around in his Sylladex), making the Sylladex much like a bag of holding. The Captchalogue Deck is where artifacts are stored to be used later. The word "captcha" hints the codes on the back of each card. The word "captchalogue" is a portmanteau of the words "captcha" and "catalogue". 2.4 In Homestuck^2: Beyond Canon (Dubiously Canon).2.1.7.3.1 In author commentary (Dubiously Canon).

This inverts Problem Sleuth's inventory system of five items and one weapon. While Midnight Crew members do not have a Sylladex, their inventory allows them to hold five weapons and one item (all members use a Deck of Cards/Storage Item to work around this rule). None of the Exiles have a sylladex, so they must always carry objects in their hands. It's also possible that it's parodying the "Pokedex" from the Pokémon series. The word "sylladex" is presumably a portmanteau of "syllabus" and "index" its plural is " sylladices ". These cards have codes on their backs that can be entered on the Punch Designix to create a punched card.

The use of the Decks is not obligatory, it is merely a common way of carrying a lot of different items at once. Most player-controlled characters have a Sylladex to store and retrieve artifacts from, which consists of two decks of cards: the Captchalogue Deck and the strife deck. The Sylladex is the inventory system in Homestuck.
